Event Conditions Seemingly Not Working?
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Simple enough for a child, powerful enough for a developer
I have an event that is set to go off when, and only when, a switch is active. However, no matter what I do it will always activate that event, even when the switch is off. The only thing I can think of is that it's a bug and it was fixed later on, because I have the trial version so I can get started on my game, then buy the program when the trial is up. I've included a screenshot of the event page and can see nothing wrong...
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