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Custom Levelling System:

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Custom Levelling System:
  • Original author: BloodletterQ
  • Original date: December 12, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/custom-levelling-system.52779/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey everyone, I created a random level-up system inspired by Fire Emblem where each stat has a random chance of levelling up. Where it differs is that three stats can go up, sometimes gaining more than on stat. I'm testing it out and it stops working past a certain amount. It worked fine until I modified it so that there's only three loops. I have a demo here for my event (common event 11) to be checked why it stops working past a certain point. Talk to the reaper to...

Archived First Post

Hey everyone,

I created a random level-up system inspired by Fire Emblem where each stat has a random chance of levelling up. Where it differs is that three stats can go up, sometimes gaining more than on stat. I'm testing it out and it stops working past a certain amount. It worked fine until I modified it so that there's only three loops. I have a demo here for my event (common event 11) to be checked why it stops working past a certain point. Talk to the reaper to level up automatically.

https://www.dropbox.com/s/ovu0yi4ypf36ow7/untitled%20folder.zip?dl=0

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#039#rpg-maker-archive#mv-support

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