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Farming/Harvesting Event

BMM_Archive · July 15, 2026

BMM_Archive
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Farming/Harvesting Event
  • Original author: Moe_Lester13
  • Original date: December 7, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/farming-harvesting-event.52419/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hey guys, relatively simple issue here. So I have been playing with a simple harvesting/farming event that just respawns via self switches and a variable based Watering Can (limited usage before needing to be refilled).  Only problem is that when my event is setup like this, the event does not appear and can't be triggered.  Any advice on a better way to work this?

Archived First Post

Hey guys, relatively simple issue here.

So I have been playing with a simple harvesting/farming event that just respawns via self switches and a variable based Watering Can (limited usage before needing to be refilled). 

Only problem is that when my event is setup like this, the event does not appear and can't be triggered. 

Any advice on a better way to work this?

Carrot 1.png

Carrot 2.png

Downloads / Referenced Files

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  • Local mirror: 15374-e2b16a0bdf54766e1838dfc89dfc40ff.png
    SHA-256: d2a692b5e637dee76b64f1b5f69007ae6eb91b1ae05d65c03f716093ff699bbd
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/carrot-1-png.27052/
  • Local mirror: 15375-a2573d79023739bb8e4679ee4aa9ca88.png
    SHA-256: 2e7d4af89e5d9cbace5ce0423cbfea5703760839927161329d399bff6326030f
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/carrot-2-png.27053/

Referenced Images / Attachments

Carrot 1.png
Carrot 1.png
Carrot 2.png
Carrot 2.png
Creator Claims / Removal

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