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Enemies stop spawning on map tiles with event id's

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Enemies stop spawning on map tiles with event id's
  • Original author: cjewell77
  • Original date: December 6, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/enemies-stop-spawning-on-map-tiles-with-event-ids.52313/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I have a map. One small section has an event id of 255. I assigned the basic slime to region 255 with a weight of 100 and I tried 5 just for the fun of it. Even if I assign an enemy to the entire map I have no encounters in that region..... Outside of that region encounters work fine. Attached is a picture of my issue. I appreciate any help given. Thank you I dont know why it uploaded is such bad quality sorry {

Archived First Post

I have a map. One small section has an event id of 255. I assigned the basic slime to region 255 with a weight of 100 and I tried 5 just for the fun of it. Even if I assign an enemy to the entire map I have no encounters in that region..... Outside of that region encounters work fine. Attached is a picture of my issue. I appreciate any help given.

Thank you

I dont know why it uploaded is such bad quality sorry

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