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Original Source
Original title: Making Text Box Stay Onscreen with Loop Points
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hey, all. Hoping you can help me with a bit of an issue. Minor, perhaps, but it's been bugging me. So the problem is that when I use the loop command for dialogue options, the text box disappears before the choices come up. { "lightbox_close": "Close",
Archived First Post
Hey, all. Hoping you can help me with a bit of an issue. Minor, perhaps, but it's been bugging me.
So the problem is that when I use the loop command for dialogue options, the text box disappears before the choices come up.
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This is the typical response tree, where the dialogue box is still onscreen.
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And here is one where I set a loop point right before the choices.
Is there a way to go about getting the text box to stay up? I need the loop points so that all of the investigate options will loop back to the choices. And setting the loop point before the text box is a no-go, because then it pops up after you ask a question which doesn't work conversationally 99% of the time. Any suggestions would be appreciated.
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