Can't walk behind/get close to car tile..any ideas?
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Simple enough for a child, powerful enough for a developer
Was creating a new map for a test game I am working on. I placed some parked cars on a street, but I realized the tiles for the cars don't really act like I want. If I make them so I can't walk over them, my actor stands too far away. If I make them passable, my actor stands on TOP of the car, and if I make it a bush the legs get a little bit of opacity, but overall still not the effect I was going for. Ideally...
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