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Can't walk behind/get close to car tile..any ideas?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Can't walk behind/get close to car tile..any ideas?
  • Original author: MojoMikeFSU
  • Original date: July 22, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/cant-walk-behind-get-close-to-car-tile-any-ideas.42675/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Was creating a new map for a test game I am working on. I placed some parked cars on a  street, but I realized the tiles for the cars don't really act like I want. If I make them so I can't walk over them, my actor stands too far away. If I make them passable, my actor stands on TOP of the car, and if I make it a bush the legs get a little bit of opacity, but overall still not the effect I was going for. Ideally...

Archived First Post

Was creating a new map for a test game I am working on. I placed some parked cars on a  street, but I realized the tiles for the cars don't really act like I want.

If I make them so I can't walk over them, my actor stands too far away. If I make them passable, my actor stands on TOP of the car, and if I make it a bush the legs get a little bit of opacity, but overall still not the effect I was going for. Ideally I am looking for my character to walk BEHIND the cars, so the can only be seen in the transparent areas of the tile.

Can this be done?

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