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Is there a way to not trigger Game Over after party defeat in battle?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Is there a way to not trigger Game Over after party defeat in battle?
  • Original author: adamhwong
  • Original date: November 27, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/is-there-a-way-to-not-trigger-game-over-after-party-defeat-in-battle.51651/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I'm trying to make it so when a party is defeated, rather than sending the player to the Game Over/Title Screen, I send them back into a location in the game. Is this possible? I've been looking through System/Database, but I can't seem to find anything to help my cause.  I've tried the attached but it doesn't work. Maybe there's something I'm missing. Any help would be appreciated, thanks! { "lightbox_close": "Close",

Archived First Post

I'm trying to make it so when a party is defeated, rather than sending the player to the Game Over/Title Screen, I send them back into a location in the game. Is this possible? I've been looking through System/Database, but I can't seem to find anything to help my cause. 

I've tried the attached but it doesn't work. Maybe there's something I'm missing. Any help would be appreciated, thanks!

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knockout_all.JPG
knockout_all.JPG
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