Object/Character event tiles display 4 pixels higher on screen than normal. Fix?
Replies (0)
No replies yet.
Topic Summary
Loading summary...
No products in the cart.
Customize your profile before registering:
Simple enough for a child, powerful enough for a developer
BMM Archive · July 15, 2026
I've attached an example picture. Basically, because the door object displays 4 pixels too high, the base of the house exterior wall shows underneath the door. Also, the top of the door bleeds into the roof. If i could change this to display in a normal tile position, it would display properly.
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadIf you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
No replies yet.
Loading summary...
Are you sure you want to close this music player?