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Battle events not working?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Battle events not working?
  • Original author: squarer00t
  • Original date: July 2, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/battle-events-not-working.41847/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hello! This is my first time posting here, so apologies if I accidentally break any rule-- I've been using rpg maker for a month now, but for the life of me I still can't get battle events to work properly. Ever.  I would like a timer to start when the battle starts, and when it reaches 0 I'd like it to display a text message and give the player a game over. My problem is that I've noticed that, during battles, when a timer reaches 0 it returns to the...

Archived First Post

Hello! This is my first time posting here, so apologies if I accidentally break any rule--
I've been using rpg maker for a month now, but for the life of me I still can't get battle events to work properly. Ever. 
I would like a timer to start when the battle starts, and when it reaches 0 I'd like it to display a text message and give the player a game over. My problem is that I've noticed that, during battles, when a timer reaches 0 it returns to the map screen, and I don't know why- also, I can't get any conditional branch to work. 

The first event page ( with condition: turn no. 0) is basically just:

- start timer

- turn switch 0004: timer ON

While the second page (with condition switch 0004: timer is ON) is

- conditional branch: if timer 0 sec or less, then
stop timer
display text message
game over

(the timer is just 10 seconds long for testing purposes)

Yet none of what I placed in the second page actually happens and when the timer reaches 0, the battle simply ends. What did I do wrong? it's probably a really dumb mistake, but I'm still new at this... 

I attached a couple screenshots, if they can help

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Referenced Images / Attachments

battle1.png
battle1.png
battle2.png
battle2.png
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#039#rpg-maker-archive#vxace-support

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