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sprites change to wrong actor when touched...

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: sprites change to wrong actor when touched...
  • Original author: Ancientspark74
  • Original date: November 19, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/sprites-change-to-wrong-actor-when-touched.50958/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I am not sure if this is an actual bug or if I'm doing something wrong..   I am using a damaged version of an actor, face down as a dead actor.   when my player approaches it, the face pic is correct but the sprite on screen changes to an actor that is next to it in the damaged actor database..  depending on what side

Archived First Post

I am not sure if this is an actual bug or if I'm doing something wrong..

  I am using a damaged version of an actor, face down as a dead actor.

  when my player approaches it, the face pic is correct but the sprite on screen changes

to an actor that is next to it in the damaged actor database..  depending on what side

I approach the character on.    I blocked left, right and behind with impassible items, but

the head-on approach STILL changes my actor to the sprite next to it in the database.

  has anyone else had this problem?

  To experience it, just add a BIG MONSTER as a new event, have it say anything, walk up to its sides

 and it CHANGES.

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Referenced Images / Attachments

sprite problem 1.png
sprite problem 1.png
sprite problem 2.png
sprite problem 2.png
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#039#rpg-maker-archive#mv-support

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