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Original Source
Original title: Player starts with equipment that is not supposed to be there
Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
So my problem is that the player starts with a few items that they are not supposed to have. They are to start out with no equipment at all. Yet there is an axe, 2 crossbows, and 3-4 instances of a high level armor. I have tried running and event that decreases the number of those items only to find that it actually ADDS another instance of that item in the inventory. I have no idea how this is happening and what to do. Please someone help! { "lightbox_close": "Close",...
Archived First Post
So my problem is that the player starts with a few items that they are not supposed to have. They are to start out with no equipment at all. Yet there is an axe, 2 crossbows, and 3-4 instances of a high level armor. I have tried running and event that decreases the number of those items only to find that it actually ADDS another instance of that item in the inventory. I have no idea how this is happening and what to do. Please someone help!
Downloads / Referenced Files
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Local mirror:14786-db9b4912054bde9958da6431a9601690.png SHA-256: 35cc996a8db73d1c772bfd366de485f8dee99061b4a8a88bbbdbc6c0b5e22d9c Original attachment URL: https://forums.rpgmakerweb.com/attachments/help1-png.26260/
Local mirror:14787-98b15679083efca925b633f3ee81ca5c.png SHA-256: b30740f5e53648b8e0579c870197271f5a534647d56549c782b3fc64d078f492 Original attachment URL: https://forums.rpgmakerweb.com/attachments/help2-png.26261/
Referenced Images / Attachments
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