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I want an event to begin after another ends

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: I want an event to begin after another ends
  • Original author: Grendel
  • Original date: June 22, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/i-want-an-event-to-begin-after-another-ends.41451/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Okay, I am about 10000% certain that this is one of the easiest fixes possible. I am new to this site (I have had this account for a while, but haven't done much with it.) I recently purchased the full RPG Maker VX Ace program and I am working on a short game just to get used to it. Basically, what I want is for one event to start after being triggered by the close of another. Pretty sure I need to work some magic with switches/variables.

Archived First Post

Okay, I am about 10000% certain that this is one of the easiest fixes possible.

I am new to this site (I have had this account for a while, but haven't done much with it.)
I recently purchased the full RPG Maker VX Ace program and I am working on a short game just to get used to it.

Basically, what I want is for one event to start after being triggered by the close of another. Pretty sure I need to work some magic with switches/variables.

This is what I have:

Protected download


While the main character (Ellie) is talking to herself, the other (Ruby) is walking into her room. The walking and text are working at the same time and that's what I want.
But, I only want Ruby to address Ellie once she's made it into her room, because that just makes logical sense.

So, thinking that this needs a switch, that's what I try to use. I set the Ruby Walk switch to ON and, on the second page of the event I write this...

Protected download

But, it's not working how I want it to work...

Again, probably an easy fix...

And, again, sorry if this is in the wrong place, or already answered, still learning the ropes!

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