Possible to use Conditional Branch to change a tile image?
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Simple enough for a child, powerful enough for a developer
BMM_Archive · July 15, 2026
Hello folks, I'm trying to make it so that when a boulder is pushed on top of a switch, a door opens up. I've got it set so that the switch works, and the door will "open" when the player touches it, but I want the door to look open (change tiles) when the switch is pressed. Here's what I've got so far:
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