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Action Sequence & Battle Event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Action Sequence & Battle Event
  • Original author: xdeath
  • Original date: November 8, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/action-sequence-battle-event.49805/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hello Guys.. i have a skill that hit an enemy 4 times, i set immortal target true, so the enemy die after finish all the hits. i also make a battle event for a boss, the event will run if the boss HP is 0. i use yanfly plugins. the problem is : when boss HP is 0, the battle event start before the skill finish all the hits.. what i want is to finish the skill sequence (4 hits) then start the battle event for the boss.. i attached...

Archived First Post

Hello Guys..

i have a skill that hit an enemy 4 times, i set immortal target true, so the enemy die after finish all the hits. i also make a battle event for a boss, the event will run if the boss HP is 0. i use yanfly plugins.

the problem is : when boss HP is 0, the battle event start before the skill finish all the hits.. what i want is to finish the skill sequence (4 hits) then start the battle event for the boss.. i attached my battle event below.. please help me..  

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Referenced Images / Attachments

event.jpg
event.jpg
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