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End of battle Events

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: End of battle Events
  • Original author: MerlinCross
  • Original date: June 9, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/end-of-battle-events.40997/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

So I could use a hand here. Currently I'm using a common event along with Yanfly's Base Troop Events to make one of my character transform at the start of battle. This transformation makes him stronger and changes his portrait(plot reasons). Only problem is I can't figure out a way to revert the portrait change after battle. Now I can get away with this by using events(in the case of story fights) but I have no idea how to make him change back for say random encounters.  I've even tried just...

Archived First Post

So I could use a hand here.

Currently I'm using a common event along with Yanfly's Base Troop Events to make one of my character transform at the start of battle. This transformation makes him stronger and changes his portrait(plot reasons). Only problem is I can't figure out a way to revert the portrait change after battle. Now I can get away with this by using events(in the case of story fights) but I have no idea how to make him change back for say random encounters. 

I've even tried just making this a skill but I can't figure out how to make something fire off at the END of a combat. Included is the event to make the actor transform(And if I did it right, untransform if he dies). 

Advice? 

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henshin.png
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