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Want an event to happen right after a battle

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Want an event to happen right after a battle
  • Original author: Sarbezleeb
  • Original date: November 5, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/want-an-event-to-happen-right-after-a-battle.49452/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

I hope there isn't already a thread on this (as this particular issue is quite hard to search for), but is there a way to make an event happens directly after a battle ends? Essentially, I talk to an NPC who challenges me to fight, then half way through the fight he chickens out and aborts the battle. It want it so that directly afterwards, there's some dialogue, I receive a new item and the NPC disappears. I tried a few different methods to do this: I tried a separate...

Archived First Post

I hope there isn't already a thread on this (as this particular issue is quite hard to search for), but is there a way to make an event happens directly after a battle ends?

Essentially, I talk to an NPC who challenges me to fight, then half way through the fight he chickens out and aborts the battle.

It want it so that directly afterwards, there's some dialogue, I receive a new item and the NPC disappears.

I tried a few different methods to do this: I tried a separate event triggered by autorun that checked for a switch (which turns on the battle is ending), and if the switch was on it would go to the dialogue, but for some reason the event being on autorun means that my players couldn't move.

rpg separate event.JPG

I tried having the event as a separate page of the NPC's event, also on autorun, but the characters still couldn't move.

I tried having four events surrounding the NPC that are triggered as 'player touch', but they were only triggered if you moved onto them, rather than standing on them.

rpg 4 events.JPG

Currently i have it so that you have to talk to him after the battle (triggered by action button) but this is a bit annoying, I'd much prefer if it happened automatically after the battle.

rpg action button event.JPG

Can anyone help me out with this? Thanks in advance for you help.

Downloads / Referenced Files

RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.

  • Local mirror: 14318-a1794ffbf2a4adc033d025c0bc187a3a.jpg
    SHA-256: 68bd79c48146efc73828088efe2db1fc6c8b729a3106716b09d0c692594e5cf0
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/rpg-separate-event-jpg.25590/
  • Local mirror: 14319-5f1e03714468af680bfafa1b9588f3be.jpg
    SHA-256: a3f57724b8a2fc97a5d305c850e2a27539d75d46e079657a0d3651a2b6cf1afc
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/rpg-4-events-jpg.25591/
  • Local mirror: 14320-256cd0a861c6b3043cc6b8069b8b2d1f.jpg
    SHA-256: e39fdf0f5831dce2131533228cabd42e78eebe05316eb307cc5ac8a55f9bd79f
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/rpg-action-button-event-jpg.25592/

Referenced Images / Attachments

rpg separate event.JPG
rpg separate event.JPG
rpg 4 events.JPG
rpg 4 events.JPG
rpg action button event.JPG
rpg action button event.JPG
Creator Claims / Removal

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