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Using Scripts in IF statments (Conditional Branches).

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Using Scripts in IF statments (Conditional Branches).
  • Original author: Lordkazar
  • Original date: November 4, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/using-scripts-in-if-statments-conditional-branches.49248/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

How do i use a script in a Conditional Branch? I tired a few different things but my JS is far to rusty. The pictured section is in a yellow box is my latest attempt. Thanks.

Archived First Post

How do i use a script in a Conditional Branch?

I tired a few different things but my JS is far to rusty.

The pictured section is in a yellow box is my latest attempt.


Thanks.

if script question.png

Downloads / Referenced Files

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  • Local mirror: 14216-a06258d7774f741a4498f39734324ca6.png
    SHA-256: f6887f5188d056cb28bf3b4bcb14f4d81eaed45a2fcbe904ce7322ecb46600bb
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/if-script-question-png.25448/

Referenced Images / Attachments

if script question.png
if script question.png
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