Original Source
- Original title: Gauges - Undoing What A Script Changed
- Original author: Soul
- Original date: May 24, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/gauges-undoing-what-a-script-changed.40295/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hey all - novice scripter here, with a problem I've had no luck fixing myself. What I mean by that, is that a menu-mod script I was using has changed how HP and MP are written in-game. I no longer use this script, yet this one change remains. In "Example1", you'll see how it changed both HP/MP to look (note: the picture only shows HP, but that is how MP looks as well). What I would like to do is have whatever it changed to be undone, if possible. The...
Archived First Post
The script can be found here: http://www.rpgmakervxace.net/topic/729-msx-scene-menu-mod/
The change only occurs when this script is added to a project. Removing it doesn't get rid of this change - everything else is reverted, though. I haven't found where such a change would be in the games default scripts, and searching around for such the answer has left me with nothing new.
Ultimately, moving all my current progress in the game I've been working on would be the guaranteed fix. It's just a lot of work that I'd like to try and avoid.
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