So my kiddos wanted to know how to make it look like their map was burning. Wowa, we have flame maps on our cool site! And here I am the cool RPG making teacher, trying to Demo how to make the flamemap fog move. (Kids use Ace Lite in class. Some have full version at home but all classwork is in Lite)
So my kiddos wanted to know how to make it look like their map was burning.
Wowa, we have flame maps on our cool site!
And here I am the cool RPG making teacher, trying to Demo how to make the flamemap fog move.
(Kids use Ace Lite in class. Some have full version at home but all classwork is in Lite)
Well, bleh, I can't do it.
I keep getting the fog running off the edge of the map screen. Looks like total fail.
I searched like a good girl.
http://forums.rpgmakerweb.com/index.php?/topic/31309-fog-and-the-like-how-to/?hl=%2Bmove+%2Bpicture#entry304255
http://forums.rpgmakerweb.com/index.php?/topic/36416-evented-weather-system-vxace/?hl=%2Bmove+%2Bpicture#entry361975
http://forums.rpgmakerweb.com/index.php?/topic/4933-simple-fog-event-tutorial-for-rpg-maker-vxace/?hl=+move%20+picture
But I thought you could choose fog graphics that were twice the size of the screen and have a seamless experience when you moved the picture.
I don't know why it would work exactly, but I thought it was supposed to.
Anyways, here are my event pages and the dimensions of my map and fog:
Protected download
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Is it possible to have them loop around? Did I like not do the math right or something?