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Problem with tiles dimension ≠ 48x48

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Problem with tiles dimension ≠ 48x48
  • Original author: Soatz
  • Original date: October 25, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/problem-with-tiles-dimension-48x48.47264/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi guys,  i tried to use some 16x16 tiles but the results were not that good :/ there are some few problems when you change the resolution accordingly to the new tile dimension, for example it's all blurred (probably it's caused by the shader or the rescaling algorithm).

Archived First Post

Hi guys, 

i tried to use some 16x16 tiles but the results were not that good :/

there are some few problems when you change the resolution accordingly to the new tile dimension,

for example it's all blurred (probably it's caused by the shader or the rescaling algorithm).

Also the menu is sadly not available (i don't remember a plug in to change menu size....or is there?)

Thanks for help brothers ^_^

Soatz 

My plugins Protected download

What i see when playing (very blurred D: ) Protected download

The menu D: Protected download

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Referenced Images / Attachments

Schermata 2015-10-25 alle 16.37.38.png
Schermata 2015-10-25 alle 16.37.38.png
Schermata 2015-10-25 alle 16.36.31.png
Schermata 2015-10-25 alle 16.36.31.png
Schermata 2015-10-25 alle 16.37.03.png
Schermata 2015-10-25 alle 16.37.03.png
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