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What the Frick is wrong with inventory?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: What the Frick is wrong with inventory?
  • Original author: SinSillz
  • Original date: October 26, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/what-the-frick-is-wrong-with-inventory.47457/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So slight issue. For some reason when i start my game my character starts with the 3 weapons I made in his inventory. They are not equipped... Just in his inventory. I made sure that his starting gear is only 1 sword, 1 armor and a shield. Basic. But when i start the game he has all 3 weapons i made in his inventory. The weird thing is that I cant get rid of them off his inventory. I made a event that will just reduce his "broadsword" by 1....

Archived First Post

So slight issue. For some reason when i start my game my character starts with the 3 weapons I made in his inventory. They are not equipped... Just in his inventory. I made sure that his starting gear is only 1 sword, 1 armor and a shield. Basic. But when i start the game he has all 3 weapons i made in his inventory. The weird thing is that I cant get rid of them off his inventory. I made a event that will just reduce his "broadsword" by 1. (-1). BUT IT ADDS ANOTHER INSTEAD OF DELETES IT. Look at the first picture.

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Another problem is when I step on the event to delete that broadsword it will add one right... Well if I go to the shop and try to sell it. This happens.

Look at the second picture.

Game crashes.

Am I missing something?

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