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NPC's keep walking after being spoken to

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: NPC's keep walking after being spoken to
  • Original author: Fernyfer775
  • Original date: October 25, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/npcs-keep-walking-after-being-spoken-to.47090/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hello. So, I've run into a snag of some sorts. Whenever the player talks to a moving NPC, the NPC keeps on moving instead of staying in place until the conversation/event list is done. I turned off all the plugins one-by-one, then turned them all of at once to see if they were conflicting, but even with every plugin turned off, the problem persists. Here's a pic of the event. {

Archived First Post

Hello. So, I've run into a snag of some sorts. Whenever the player talks to a moving NPC, the NPC keeps on moving instead of staying in place until the conversation/event list is done.

I turned off all the plugins one-by-one, then turned them all of at once to see if they were conflicting, but even with every plugin turned off, the problem persists.

Here's a pic of the event.

Protected download

UPDATE: Does it in a new project as well. Seems to be a bug with the editor itself, gg.

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#039#rpg-maker-archive#mv-support

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