mapping question: tiles directly over water?
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Simple enough for a child, powerful enough for a developer
Hi, I can't figure something out with the tile editor. I'm making a basic cave (see attached screenshot). I would like the wall tiles to go directly over the water tiles--not have the little space of ground tile in between like there is now. I'm guessing I'll need custom tilesets, but I'd really like to avoid that so was wondering if anyone knew of a way to do this with some of the water tiles in rpgmaker's default set. I tried making the water tiles as the initial layer, but...
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