Having events take over
BMM_Archive · July 15, 2026
Original Source
- Original title: Having events take over
- Original author: flashbax
- Original date: October 24, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/having-events-take-over.46917/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I've been out of the "game" for a while and am working on a project. Having trouble remebering how to have one event start, then have another event take over. I have included some pictures. I want the crystal to start before we see our party; it runs some scrolling text then moves to the event directly below the crystal. In the second picture I have the setting in place for the event to run, but it does not want to take over here. I have tried Autorun and parallel...
Archived First Post
I have included some pictures. I want the crystal to start before we see our party; it runs some scrolling text then moves to the event directly below the crystal.
In the second picture I have the setting in place for the event to run, but it does not want to take over here. I have tried Autorun and parallel triggers.
I thought there was an older command to have an event take over, but can not seem to find it (might be from the older 2000 series.
Thank you for your time!



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