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Graphics Gale Sprites (40x40) not working right

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Graphics Gale Sprites (40x40) not working right
  • Original author: Teneven
  • Original date: February 8, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/graphics-gale-sprites-40x40-not-working-right.36752/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I have RPG Maker VX Ace, and made a 40x40 pixel sprite in Graphics Gale, then imported it in the resource manager, I then added it to the Interior set. It showed up as about a quarter block, the rest was blank. I tried making it a set of its own, thinking the issue was simply that the other tiles were too big, but still, a no go. The only thing I can think of is that each tile included in RPG Maker VX Ace changed depending on where it's...

Archived First Post

I have RPG Maker VX Ace, and made a 40x40 pixel sprite in Graphics Gale, then imported it in the resource manager, I then added it to the Interior set. It showed up as about a quarter block, the rest was blank. I tried making it a set of its own, thinking the issue was simply that the other tiles were too big, but still, a no go. The only thing I can think of is that each tile included in RPG Maker VX Ace changed depending on where it's placed, meaning you don't add it sprite by sprite, you have to make an entire graphics sheet.

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