Making new assets and finding problems
BMM_Archive · July 15, 2026
Original Source
- Original title: Making new assets and finding problems
- Original author: Spacecookie
- Original date: October 24, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/making-new-assets-and-finding-problems.46714/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hello again, Well I started making a new resoirce some hours ago, and well I keep running into a problem. I made a new beard, but the final step I did was to make it in the right format for the side-view battlers, and well.. I didn't change the colour pallette or anything, it's as yellow as all the others in their base colouring. It works fine on all the other figures, including the main face, but with those side view battlers it's still yellow, even though the hair on...
Archived First Post
Well I started making a new resoirce some hours ago, and well I keep running into a problem. I made a new beard, but the final step I did was to make it in the right format for the side-view battlers, and well.. I didn't change the colour pallette or anything, it's as yellow as all the others in their base colouring. It works fine on all the other figures, including the main face, but with those side view battlers it's still yellow, even though the hair on the head changes colour... Can anyone help please?
This is what I'm talking about:-

I tried changing the png format to 8 bit pallated, and also tried it with and without transparency, all arriving at the same result. I give up for tonight.
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- Local mirror: 13543-63dea008ad43642d7254abc5dba5b04b.jpg
SHA-256:2cf5a489775c348729aa22b5e0bc0e6b4fe6fb2f479b0fd83139b2cab6a9116e
Original attachment URL: https://forums.rpgmakerweb.com/attachments/rpgmmv_port-jpg.24463/
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