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Change Event Move Route Through Touching Other Events

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Change Event Move Route Through Touching Other Events
  • Original author: RainbowGrenade
  • Original date: January 21, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/change-event-move-route-through-touching-other-events.36129/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

What I'd like to do is set out a track with a minecart on it.  Instead of having to manually plot a course for the entire move route of the cart (I've got ten big dungeon rooms to do this in), I was thinking, "Why not input the turns through 'event touch' events on the bends in the track?"  So, I set up a test run, but when the cart hits the bends, it just stops, and I can't figure out why!  I've attached some screens to show how I've...

Archived First Post

What I'd like to do is set out a track with a minecart on it.  Instead of having to manually plot a course for the entire move route of the cart (I've got ten big dungeon rooms to do this in), I was thinking, "Why not input the turns through 'event touch' events on the bends in the track?"  So, I set up a test run, but when the cart hits the bends, it just stops, and I can't figure out why!  I've attached some screens to show how I've got it all inputed right now.  It really seems like it should work, so I'm super frustrated!  Any insight into this problem would be greatly appreciated.

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Referenced Images / Attachments

map.png
map.png
cart.png
cart.png
cart-route.png
cart-route.png
bend.png
bend.png
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