This is a request to create a compatibility patch for YED_Sideview_Battler to make it compatible with RPG Maker MZ. Click here to go the plugin download page on GitHub (MV Plugin) Click here to install a project where you can test the issue (You have to put the plugin yourself) I want to add animation frames to the sideview battlers on RPG Maker MZ.
This is a request to create a compatibility patch for YED_Sideview_Battler to make it compatible with RPG Maker MZ.
Click here to go the plugin download page on GitHub (MV Plugin)
Click here to install a project where you can test the issue (You have to put the plugin yourself)
I want to add animation frames to the sideview battlers on RPG Maker MZ.
When I setup the notetags on the actor like this:
Code:
<Sideview Battler: test_actor>
<Sideview Battler Frames: 30>
<Sideview Battler Speed: 5>
<Sideview Battler Size: 64, 64>
<Sideview Battler Motion>
Name: Wait
Index: 0
Loop
Frames: 3
Speed: 5
</Sideview Battler Motion>
and then enter a battle, the game crashes with this error:
JavaScript:
TypeError: Cannot read property 'index' of undefined
at Sprite_Actor.updateSideviewFrame (YED_SideviewBattler.js:789)
at Sprite_Actor.updateFrame (YED_SideviewBattler.js:774)
at Sprite_Actor.Sprite_Battler.updateMain (rmmz_sprites.js:504)
at Sprite_Actor.updateMain (rmmz_sprites.js:757)
at Sprite_Actor.Sprite_Battler.update (rmmz_sprites.js:485)
at Sprite_Actor.update (rmmz_sprites.js:745)
at Sprite.update (rmmz_core.js:1987)
at Sprite.update (rmmz_core.js:1987)
at Sprite.update (rmmz_core.js:1987)
at Spriteset_Battle.Sprite.update (rmmz_core.js:1987)
I have already tried using the FOSSIL compatibility plugin.
Feel free to suggest any plugin that enables adding more frames to the sideview battlers. I know of the "Dragonbones Union Plugin" but I really don't want to use Dragonbones since I just make my animations in Aseprite.
Thank you!
Plugin Video Demonstration: