Original Source
- Original title: MV Press Turn Battle System integration with Yanfly's Element Core
- Original author: DragonMedic
- Original date: December 2, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/press-turn-battle-system-integration-with-yanflys-element-core.181280/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
Hello, So for the first plugin (Press Turn System), it works mostly as it would in Shin Megami Tensei games. Unfortunately, there's a missing function because of the default system of RPG Maker itself: elements of any kind cannot be reflected or absorbed, only resisted, nullified, or made a weakness. Yanfly's Element Core allows for elements to be reflected or absorbed. I would like to request that someone to make code in the Press Turn System to allow for the situation when an attack is reflected or absorbed, that it...
Archived First Post
So for the first plugin (Press Turn System), it works mostly as it would in Shin Megami Tensei games. Unfortunately, there's a missing function because of the default system of RPG Maker itself: elements of any kind cannot be reflected or absorbed, only resisted, nullified, or made a weakness. Yanfly's Element Core allows for elements to be reflected or absorbed.
I would like to request that someone to make code in the Press Turn System to allow for the situation when an attack is reflected or absorbed, that it would remove all turns from the attacking side.
Press Turn Battle (PTB) Battle System Plugin for RPG Maker MV by Next Level Gaming
a-higher-plane.itch.io
Element Core (YEP) - Yanfly.moe Wiki
I do realize that both are paid plugins, and I will be willing to make this a classified post if no one happens to have already purchased both.
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