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MZ Pet battler companions

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Pet battler companions
  • Original author: Holder
  • Original date: May 6, 2025
  • Source thread: https://forums.rpgmakerweb.com/threads/pet-battler-companions.177452/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

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Archived First Post

Mags.png
I've just updated and uploaded my free collection of Pet companions, with that I'm looking for help getting a plug-in created for RPG Maker MZ to be able to use them within the battle system and some ui features for the user to be able to use and interact with them outside of battle.
I have a complete collection of 78 Pets based on Mags from the Phantasy Star Online series ready to be used in a various number of ways within a game.

Please note that the series in this style are called Pets, the Mags are a variation of this pack and future ones will contain different categories of Pets.

ActorPetCompanions.png

The pet mags are actor companions which follow whichever actor has them equipped into battle. They follow behind the actor graphic and are frame locked to a certain location on the actor frame.
They serve as a support within battles - stat alterations, status effect alterations, burst attacks or even ability using allies.

They can earn experience and level up, evolve or gain new abilities.

FeedingThem.png

The first way is simply by having them in battle. Second they can be fed items to either increase their stats or exp. Their stat alter what they evolve into or give the user a choice of evolution path.​
02-engine-example.png
Feeding example from existing VXAce script by Galv​

02-evolutionpathexample.png

This is just an example of what kind of evolution can be used, it could also be a skill tree style map where icons are used so users can select which evolution path to take. Viewing the pets abilities and or stats that come with it.​

IdleAnimationsMag.gif

These battlers follow a 2 row by 4 column format for one idle animation and one credits section.​
02-96x96-template.png
The frames are linked to the actors animated battler at a certain point (actor battlers also use a 4 frame animation sequence)​
frame.png
The top left frame of the pet (shown in green) is linked to the co-ordinates of 96 by 48 of the actors frame.​


PetIconsAndContainersMag.png

Contained within the pack are icons and a full icon sheet. These include icons for containers which can be used to feed the pets instead of general use items if you wish.​
Usually the first stage of these pets are the Mag*colour*[pet].png and then change from there, so the containers could also be whichever colour your going to get.​
ActorAbilities.png

Give each pet certain abilities to use within battle as a special attack or support skill. Alternatively each pet may have a experience bar for abilities and when maxed that actor learns that ability forever.​
An example of this is if the actor takes damage an ability bar fills up, when full an option for pet ability becomes available.​

StatAlterations.png

Each pet can have different stat effects for the actors to take advantage of. Not just boosting stats but also tactical thinking equipment:​
How about -10% physical attack but +5% magic attack​
This enables the user to evolve and equip their pets to match the job class of the hero that best suits their playstyle.​

MoreInformationAndLinks.png

To maximise compatibility most people use the Akea2 Animated Battle System. I'd request that anyone taking this request please create the plug-in compatible with this. Since this already formats the actors and visual weapons of my streamline series.

Itch page free download: https://holder-anibat.itch.io/holder-legend-of-pet-mags
Akea2 Animated Battle System open MZ project free download: https://holder-anibat.itch.io/holder-aab-demonstration
Wordpress pack page: https://animatedbattlers.wordpress.com/rpgmakermaterial/legend-of-pet-mags/
Wordpress pet information page: https://animatedbattlers.wordpress.com/faq-and-information/pets/
VXAce script by Galv for example demo reference: https://galvs-scripts.com/category/rmvxa-scripts/battle/#post-1025

Downloads / Referenced Files

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License / Terms Note

These battlers follow a 2 row by 4 column format for one idle animation and one credits section.​ The frames are linked to the actors animated battler at a certain point (actor battlers also use a 4 frame animation sequence)​ The top left frame of the pet (shown in green) is linked to the co-ordinates of 96 by 48 of the actors frame.​ Contained within the pack are icons and a full icon sheet. These include icons for containers which...

Creator Claims / Removal

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#post-1025#rpg-maker-archive#js-requests

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