public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Fence Jumping
  • Original author: NixasHearts
  • Original date: November 5, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/fence-jumping.33621/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hi, in one of my games I'm doing a mechanic where the player can jump over fences and I was wondering how I should do it. I figured I should do a Self Switch turning it on and off when the player goes back and forth, but what if the player chooses a different part of the fence to jump over? And how would the Self Switch get turned on in the first place? I then thought variables but ran in to the same problem. Basically the player needs to...

Archived First Post

Hi, in one of my games I'm doing a mechanic where the player can jump over fences and I was wondering how I should do it. I figured I should do a Self Switch turning it on and off when the player goes back and forth, but what if the player chooses a different part of the fence to jump over? And how would the Self Switch get turned on in the first place? I then thought variables but ran in to the same problem. Basically the player needs to be able to jump over the fence one way and then be able to jump over it backwards.

Protected download

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

Event.png
Event.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rpg-maker-archive#vxace-support

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar