Original Source
- Original title: Palette problem
- Original author: Fippy_Darkpaw
- Original date: October 31, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/palette-problem.33482/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Thanks in advance for your help! I am currently trying to fit XP sized characters in the VX Ace settings by using the Game Character Generator. As you can see, it's going swimmingly. However I notice a huge eyeball issue in that the palette of my created characters are always much more washed out than the characters and the backdrops from VX Ace. I have tried googling and looking on Youtube, but there is very little info out there on the GCG. Can anyone tell me how I can...
Archived First Post
I am currently trying to fit XP sized characters in the VX Ace settings by using the Game Character Generator. As you can see, it's going swimmingly. However I notice a huge eyeball issue in that the palette of my created characters are always much more washed out than the characters and the backdrops from VX Ace. I have tried googling and looking on Youtube, but there is very little info out there on the GCG.
Can anyone tell me how I can match the palette of my created character to that of the VX Ace assets so that I can have tall characters with nice vibrant outfits that fit in their settings?
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