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Adding Custom Stats (or variables) to the character menu

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Adding Custom Stats (or variables) to the character menu
  • Original author: Oryyn
  • Original date: October 28, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/adding-custom-stats-or-variables-to-the-character-menu.33413/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Im looking for a way to use a script that keeps track of variables and adds a total amount of the variable to a visible number or graphic that keeps that of that stat for your player in their main menu.  For example, if I wanted to make a guild option (similar to the following youtube video RPGVXACE Tutorial Part 19): And then keep track of those numbers for each common event variable and track them visually on the menu, how could I do that?  Was thinking of using a...

Archived First Post

Im looking for a way to use a script that keeps track of variables and adds a total amount of the variable to a visible number or graphic that keeps that of that stat for your player in their main menu.  For example, if I wanted to make a guild option (similar to the following youtube video RPGVXACE Tutorial Part 19):

http://youtu.be/bK-vcuIwm-w?list=PLJxcybqKV5ZDNZsXhAS0ey4CWvbY81Po8

And then keep track of those numbers for each common event variable and track them visually on the menu, how could I do that?  Was thinking of using a paragon good/evil system that tracked the total number of points you got to each option and showed them to you in a bar, similar to a level bar (I have a mock up of it on the bottom left corner of the example pic I attached to this post - using a sample menu found from another game on google).

So essentially, you get 1 point for chaotic, and the menu is shown filled a little (with a premade graphic).  Get another point, it shows a different graphic (or just a number if I didnt want the graphic).  20 points, and the graphic is full, and so forth.

Through the tutorial, I know how to create common events with variables to do this, but how can I visually keep track of it in-game as the player?

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paragon.jpg
paragon.jpg
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#rpg-maker-archive#vxace-support

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