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Need help with certain part in game.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Need help with certain part in game.
  • Original author: tracer
  • Original date: October 17, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/need-help-with-certain-part-in-game.32968/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hello! I'm having trouble with a certain part in my game. So there are 8 crystals that need to be activated 2 blue, 2 green, 2 red, 2 purple. Each crystal is activated by one colored gem. After all 8 are activated to then I want the player to go to the center circle and start with dialogue. And i'm not sure on how to do that exactly. I already have an event there from earlier so I know I need a conditional branch but the thing is the player...

Archived First Post

Hello! I'm having trouble with a certain part in my game. So there are 8 crystals that need to be activated 2 blue, 2 green, 2 red, 2 purple. Each crystal is activated by one colored gem. After all 8 are activated to then I want the player to go to the center circle and start with dialogue. And i'm not sure on how to do that exactly. I already have an event there from earlier so I know I need a conditional branch but the thing is the player could activate one of the crystals and then step in the circle without truly activating them all. So I guess what i'm asking is there a way to set up multiple conditions on one branch or is there an easier way of doing this?

​Here are some screenshots (if it helps)

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