MV A way to make sideview actors only visible when selecting skills/attacking?
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Simple enough for a child, powerful enough for a developer
BMM Archive · July 15, 2026
My game has sideview actors positioned over their portraits, in the frontview battle setup using Yanfly's battle engine core. I think it looks nice and all, but it definitely takes up a lot of screen space. I was wondering if It would be possible to set something up where the party member's battler only shows up when they're selecting an action, and/or attacking? Something like how Mother 3 has it. If I could also work out something where they also slide up into view from the bottom window that would...
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