Original Source
- Original title: Help With Skill that Doesn't Kill
- Original author: limiTraveler
- Original date: August 30, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/help-with-skill-that-doesnt-kill.31581/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hello fellow game developers I'm having a problem with a skill I've created. The skill is an attack that casts a buff that causes the enemies' HP to decrease by 10 percent each round. The enemy can't move for three turns. The skill works as it's supposed to when I play test it in my game, but when the enemy dies the battle doesn't end. I have to select an action for the actor to complete before the battle will end. I thought there may be some kind of conflict...
Archived First Post
I'm having a problem with a skill I've created. The skill is an attack that casts a buff that causes the enemies' HP to decrease by 10 percent each round. The enemy can't move for three turns.
The skill works as it's supposed to when I play test it in my game, but when the enemy dies the battle doesn't end. I have to select an action for the actor to complete before the battle will end.
I thought there may be some kind of conflict with a script, so I created the skill on a clean test game and, surprise, the enemy doesn't die at all. I've even set the skill to subtract 100 percent of the enemy's HP and still the battle continues on and on without the enemy dying, no matter how many times I cast the spell.
I'm not sure what I'm doing wrong. I studied other skills with similar settings and everything seems to be set correctly. One thing I did note is when the enemy's turn comes around, there's no popup stating how much damage was done as a result of the buff.
Any help is appreciated. Here are screenshots of my settings.
Skill - Mind Games
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State - Dark Thoughts
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