Event sprite changes when i dont want it to.
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Simple enough for a child, powerful enough for a developer
Ok so im working on a project and i have and event when i go up to talk to it the spite changes to a different sprite. As far as i can tell there is no where that i have put for the spite to change at this point. Before you walk up to the event it is on auto run and during this the sprite changes 3 times as it is to simulate a injured falling motion. once i walk up to the event i want it to remain and...
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