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Event sprite changes when i dont want it to.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Event sprite changes when i dont want it to.
  • Original author: Miraan
  • Original date: August 16, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/event-sprite-changes-when-i-dont-want-it-to.31134/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Ok so im working on a project and i have and event when i go up to talk to it the spite changes to a different sprite. As far as i can tell there is no where that i have put for the spite to change at this point. Before you walk up to the event it is on auto run  and during this the sprite changes 3 times as it is to simulate a injured falling motion. once i walk up to the event i want it to remain and...

Archived First Post

Ok so im working on a project and i have and event when i go up to talk to it the spite changes to a different sprite.

As far as i can tell there is no where that i have put for the spite to change at this point.

Before you walk up to the event it is on auto run  and during this the sprite changes 3 times as it is to simulate a injured falling motion.

once i walk up to the event i want it to remain and the last spite as the conversation takes place. but as soon as it activates it changes to

a different character sprite  altogether.

screenshots attached...

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