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Direction issue with a simple projectile firing event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Direction issue with a simple projectile firing event
  • Original author: Geoff Moore
  • Original date: August 11, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/direction-issue-with-a-simple-projectile-firing-event.30928/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Here's the event: { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Here's the event:

Protected downloadProtected download

The idea is that the witchfire event (currently in the witch's location) faces in her direction, then moves forward 10 spaces in that direction before jumping to somewhere out of the way so the process can be repeated as I require. The problem is that the projectile always moves down. Am I missing something obvious, or trying to do this wrong? Please check the screens before replying, because I might well be doing it completely wrong, lol. Thanks for reading.

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Referenced Images / Attachments

fire1.jpg
fire1.jpg
fire2.jpg
fire2.jpg
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#039#rpg-maker-archive#vxace-support

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