Original Source
- Original title: MZ Displaying down sprites for defeated battlers in SRPG plugin
- Original author: rhaw757
- Original date: December 9, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/displaying-down-sprites-for-defeated-battlers-in-srpg-plugin.163711/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
Hey all, I just discovered the SRPG Plugin that was originally made for RMMV but recently was converted to RMMZ. It’s beautiful but has been missing one aspect that is a pretty significant element of the game I’m trying to create. Here is the post with the core script: SRPG Gear MZ - Plugins for creating Tactical Battle System Authors : Ohisama Craft (おひさまクラフト), SRPG Team Hi, Everyone. At the end of this happy year, I would like to announce the arrival of the Tactical Battle System plugin for RPG...
Archived First Post
I just discovered the SRPG Plugin that was originally made for RMMV but recently was converted to RMMZ. It’s beautiful but has been missing one aspect that is a pretty significant element of the game I’m trying to create. Here is the post with the core script:
SRPG Gear MZ - Plugins for creating Tactical Battle System
forums.rpgmakerweb.com
In that plugin, when enemies or actors are defeated, they finish. Instead, I would rather the defeated characters remain on the battlefield in their defeated states with their downed images.
In the original plugin for RMMV, there was an extension plugin that allowed for this; however it doesn’t seem to work for RMMZ as I get a “ReferenceError: ResourceHandler is not defined" error even when using FOSSIL. Here’s that plugin:
Srpg-plugins/SRPG_EventUnitGraves.js at main · DopanPlugins/Srpg-plugins
Is this something that is easily changed in the core plugin with some tweaks to the code or maybe just a few changes to the MV extension plugin that’ll make it functional in MZ?
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