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Behavior Graphic Changes When Activated..

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Behavior Graphic Changes When Activated..
  • Original author: iskillzi
  • Original date: July 21, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/behavior-graphic-changes-when-activated.30136/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hello, I was trying to use a behavior graphic for the first time to represent an injured npc lying on a bed but the graphic changes whenever I activate the event which just has 2 text events occur (one for the npc saying "uggh" the other for the main character saying "She doesn't look too good". I don't have any other events running parallel or automatically when I activate that event so I'm not really sure what's going on.. Below are the two pictures, the first one is what I...

Archived First Post

Hello, I was trying to use a behavior graphic for the first time to represent an injured npc lying on a bed but the graphic changes whenever I activate the event which just has 2 text events occur (one for the npc saying "uggh" the other for the main character saying "She doesn't look too good".

I don't have any other events running parallel or automatically when I activate that event so I'm not really sure what's going on..

Below are the two pictures, the first one is what I want (the female with pink hair) then she turns into the old man when activated.

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#039#rpg-maker-archive#vxace-support

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