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Importing a tileset the right way?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Importing a tileset the right way?
  • Original author: Zazu
  • Original date: July 13, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/importing-a-tileset-the-right-way.29828/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hi there, i'm having a little issue. I want the tileset (seen in the screenshot) to work as an event, but only the part on the bottom. Basically what I want is the waterfall to be an event with stepping animations. How can I do this? Since the Maker cannot capture the waterfall as one character I'm pretty desperate here. I tried to import the tileset with a "$" or "!" in front of it, but it didn't work of course. Can someone help me?

Archived First Post

Hi there,

i'm having a little issue. I want the tileset (seen in the screenshot) to work as an event, but only the part on the bottom. Basically what I want is the waterfall to be an event with stepping animations.

How can I do this? Since the Maker cannot capture the waterfall as one character I'm pretty desperate here. I tried to import the tileset with a "$" or "!" in front of it, but it didn't work of course.

Can someone help me?

Zazu

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watersanimated0090.png
watersanimated0090.png
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