Event Movement Speed Issue
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Simple enough for a child, powerful enough for a developer
Basically I have this event set to start as soon as my game starts, everybody starts moving fine, but my player originally moves entirely too fast quickly outpacing everybody. I slotted in an event to change his speed to 3: 2x Slower but when I did that change he fell behind of the group. I want all visible characters to stay in their locations, but move constantly to the left. Can someone explain why this doesn't work and how to fix it?
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