Original Source
- Original title: MZ Timer counting up
- Original author: Avery
- Original date: January 15, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/timer-counting-up.154128/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests
Summary
Hello! I am currently working on a nearly finished project, where the player has to escape a room in a given time. So far I managed to event everything or write little snippets and the use of one plugin, but there is one last thing I am struggeling with: The timer counts down and on reaching 0 the player gets a message that it is up, but that they are allowed to still finish the game. Here I would love the timer to count up again, so the player has...
Archived First Post
I am currently working on a nearly finished project, where the player has to escape a room in a given time. So far I managed to event everything or write little snippets and the use of one plugin, but there is one last thing I am struggeling with:
The timer counts down and on reaching 0 the player gets a message that it is up, but that they are allowed to still finish the game.
Here I would love the timer to count up again, so the player has a good idea of how much overtime they had.
I found the function I needed in @Eliaquim 's timer plugin, but that also gave me two huge downsides that I could not ignore.
First of all, after every teleport, it took nearly a full second for the timer to appear again (which the "original" did not), and second, the timer is slightly cut off on the right side and also looks a little different:
Here is the default in the same size:
So basically, all I wish for, is a timer that counts up, and nothing else, so that I can give the player a "a little over, but still great" or a "long over, but that does not matter, you made it!" message in the end ;3
My only other plugin is a the instant player teleport by Hudell.
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