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MV Balloon Size from 48x48 to 64x64 (implemt a function from one plugin in another)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Balloon Size from 48x48 to 64x64 (implemt a function from one plugin in another)
  • Original author: Radlerdani
  • Original date: September 14, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/balloon-size-from-48x48-to-64x64-implemt-a-function-from-one-plugin-in-another.151290/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Requests

Summary

Hi Guys, im using the Plugin TF_Ballon_Ex in my Project. Now I have bought new balloons, but these are 64x64 and the rpg maker as well as the plugin can only display 48x48. The Plugin RSM Balloon Upgrade got a function to change the size to 64x64 and it works.

Archived First Post

Hi Guys,

im using the Plugin TF_Ballon_Ex in my Project.
Now I have bought new balloons, but these are 64x64 and the rpg maker as well as the plugin can only display 48x48.

The Plugin RSM Balloon Upgrade got a function to change the size to 64x64 and it works.

Unfortunately i am missing some functions with the RSM plugin and my game is too advanced to change it.
There is Picture from the RSM plugin with the "size" function:
index.php

is there a way to implement the "size" function from the RSM plugin into the TF_Balloon plugin?
How much would it cost? 10-20 euros?

Greetz

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