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Switches Not Cooperating on Simple Event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Switches Not Cooperating on Simple Event
  • Original author: sebesmos
  • Original date: June 22, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/switches-not-cooperating-on-simple-event.28871/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

What I'm trying to do: Player sees something behind dresser.  Player chooses to move dresser -> activates switch MovedDresser and transfers player to map with dresser moved and hidden object exposed.  If player leaves this area and returns, the entrance has an event with conditions for if moveddresser is on and should transfer to the updated map.  This switch is not working.  The event continues to transfer the player to the original map, pre-move of the object. Here are my events, attached below.

Archived First Post

What I'm trying to do:

Player sees something behind dresser.  Player chooses to move dresser -> activates switch MovedDresser and transfers player to map with dresser moved and hidden object exposed.  If player leaves this area and returns, the entrance has an event with conditions for if moveddresser is on and should transfer to the updated map. 

This switch is not working.  The event continues to transfer the player to the original map, pre-move of the object.

Here are my events, attached below.

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Protected download

Downloads / Referenced Files

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Referenced Images / Attachments

CF1F checkSwitch.png
CF1F checkSwitch.png
CF1F noCheck.png
CF1F noCheck.png
CF2F PreSwitch.png
CF2F PreSwitch.png
Creator Claims / Removal

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#039#rpg-maker-archive#vxace-support

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