Original Source
- Original title: Event problem!
- Original author: kaminokok
- Original date: June 22, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/event-problem.28862/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hi guys, im really stuck here, so I hope you can help! I am trying to make a rock which will, once its mined, drop a few stones that a player can pick up (something like from Dont Starve). Same thing with trees too. Now the thing is.. Ive already managed to do this but in a complicated way. I have made an event "rock" which, once its mined, triggers "stone" events which ive placed around the rock. So you get the illusion of stones popping out of the rock.
Archived First Post
I am trying to make a rock which will, once its mined, drop a few stones that a player can pick up (something like from Dont Starve).
Same thing with trees too.
Now the thing is.. Ive already managed to do this but in a complicated way. I have made an event "rock" which, once its mined, triggers "stone" events which ive placed around the rock. So you get the illusion of stones popping out of the rock.
However, the problem is, if I do this this way, I will have to have a looooot of switches, because I plan to put a lot of rocks, woods etc. in my map. So, I hope you guys have a solution!
Before its mined:
Protected download
After its mined:
Protected download
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