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MVRandom Actor and Enemy Names

BMM_Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Random Actor and Enemy Names
  • Original author: Feldherren
  • Original date: October 29, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/random-actor-and-enemy-names.48337/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Random Actor and Enemy Names v1.1 by Feldherren Description Random actor and enemy names, for RPG Maker MV. A simple port of my script for RPG Maker VX Ace, which had pretty much the same functionality. This plugin allows the user to define lists of names (as either a parameter for the plugin, or in the actor/enemy notebox) from which an actor or enemy can randomly select a name on setup.

Archived First Post

Random Actor and Enemy Names v1.1

by Feldherren

Description

Random actor and enemy names, for RPG Maker MV. A simple port of my script for RPG Maker VX Ace, which had pretty much the same functionality. This plugin allows the user to define lists of names (as either a parameter for the plugin, or in the actor/enemy notebox) from which an actor or enemy can randomly select a name on setup.

This script is free for use in commercial games, though if you do happen to release a commercial game using it, I wouldn't mind if you dropped me an e-mail so I could check it out.

Usage

Note Tags

After installing plugin, add one of the following tags to an actor or enemy that is to have a random name:

<name_list:[list parameter]>

Actor or enemy will take a random name from the named list parameter when the setup function is called. As provided, the script has three lists as parameters, imaginatively named 'list1', 'list2' and 'list3' (which, uh, contain FFT's name lists for males, females and monsters by default; you may want to change these), but additional lists can be added just by editing the plugin and adding further parameters in the same format.

Uses the separator character defined by the parameter 'Separator'; a comma by default.

<random_names:name[,othername,anothername,etcetera]>

Actor or enemy will take a random name from the provided list when the setup function is called.

Uses the separator character defined by the parameter 'Separator'; a comma by default.

Script Commands

RANDOMNAME listname variable#

Gets a random name from the specified list (of the defined lists), and sets the specified variable to contain that string.

Plugin

The most up-to-date version of the plugin should always be found here: https://github.com/Feldherren/mv-random-names

Downloads / Referenced Files

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License / Terms Note

This script is free for use in commercial games, though if you do happen to release a commercial game using it, I wouldn't mind if you dropped me an e-mail so I could check it out. Usage Note Tags After installing plugin, add one of the following tags to an actor or enemy that is to have a random name:

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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