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Original Source
- Original title: Multiple Lightings in Cave / Screen flickers
- Original author: Kay007
- Original date: June 3, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/multiple-lightings-in-cave-screen-flickers.27779/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support
Summary
Hi everyone! I'm new to this forum and to RMVX in general. Some of the threads already helped me a lot. But now I have problem, for which I didn't find a solution yet. I have a cave, where there is a faint light around my character. It works with a common event
Archived First Post
Hi everyone!
I'm new to this forum and to RMVX in general. Some of the threads already helped me a lot.
But now I have problem, for which I didn't find a solution yet.
I have a cave, where there is a faint light around my character. It works with a common event
where I use an image as an overlay to black out the sight of the player. It's in german but I guess you get the meaning of it. Will be switching to english version, as I will post here a lot more often in the future.
Protected download
The result of the script was satisfying for the moment.
Protected download
Now the problem: I want a guard to appear and to have the same lightspot around him, so the player can see and evade him. But if I just copy the event with the variables centered around the Guard, the screen begins to flicker.
I thought it's because I use the same image, but putting another image in the "Guard-Torch" event gave the same result. I guess RPVX cannot overlay two pictures at the same time?
Is there a solution to the problem only using events, or will I finally be forced to use scripts?
I'm new to this forum and to RMVX in general. Some of the threads already helped me a lot.
But now I have problem, for which I didn't find a solution yet.
I have a cave, where there is a faint light around my character. It works with a common event
where I use an image as an overlay to black out the sight of the player. It's in german but I guess you get the meaning of it. Will be switching to english version, as I will post here a lot more often in the future.
Protected download
The result of the script was satisfying for the moment.
Protected download
Now the problem: I want a guard to appear and to have the same lightspot around him, so the player can see and evade him. But if I just copy the event with the variables centered around the Guard, the screen begins to flicker.
I thought it's because I use the same image, but putting another image in the "Guard-Torch" event gave the same result. I guess RPVX cannot overlay two pictures at the same time?
Is there a solution to the problem only using events, or will I finally be forced to use scripts?
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