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Multiple Lightings in Cave / Screen flickers

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Multiple Lightings in Cave / Screen flickers
  • Original author: Kay007
  • Original date: June 3, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/multiple-lightings-in-cave-screen-flickers.27779/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Hi everyone! I'm new to this forum and to RMVX in general. Some of the threads already helped me a lot. But now I have problem, for which I didn't find a solution yet. I have a cave, where there is a faint light around my character. It works with a common event

Archived First Post

Hi everyone!

I'm new to this forum and to RMVX in general. Some of the threads already helped me a lot.

But now I have problem, for which I didn't find a solution yet.

I have a cave, where there is a faint light around my character. It works with a common event

where I use an image as an overlay to black out the sight of the player. It's in german but I guess you get the meaning of it. Will be switching to english version, as I will post here a lot more often in the future.

Protected download

The result of the script was satisfying for the moment.

Protected download

Now the problem: I want a guard to appear and to have the same lightspot around him, so the player can see and evade him. But if I just copy the event with the variables centered around the Guard, the screen begins to flicker.

I thought it's because I use the same image, but putting another image in the "Guard-Torch" event gave the same result. I guess RPVX cannot overlay two pictures at the same time?

Is there a solution to the problem only using events, or will I finally be forced to use scripts?

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Referenced Images / Attachments

common event.jpg
common event.jpg
screen1.jpg
screen1.jpg
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#039#rpg-maker-archive#vxace-support

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