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Pickpocketing event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Pickpocketing event
  • Original author: frederik850
  • Original date: May 28, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/pickpocketing-event.27439/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

I want a pickpocketing event where the player can steal something, when he presses the action button or just a random button when he faces the same direction as the NPC. I know you can do that with the conditional branch: "player is facing down/ or up...". But that won't work if the NPC has random movement. I tried the event in the picture as well, with and without direction fix, but that didn't work either. Any suggestions on a solution?  { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

I want a pickpocketing event where the player can steal something, when he presses the action button or just a random button when he faces the same direction as the NPC. I know you can do that with the conditional branch: "player is facing down/ or up...". But that won't work if the NPC has random movement. I tried the event in the picture as well, with and without direction fix, but that didn't work either. Any suggestions on a solution? 

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