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A Few Requests for Help and Guidance

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: A Few Requests for Help and Guidance
  • Original author: Kitten2021
  • Original date: May 1, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/a-few-requests-for-help-and-guidance.26585/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker VXAce Support

Summary

Greetings everyone, I'm finally crawling out of the pits of the shadows and posting a comment on forums once again. Thank you kindly, in advance, to anyone that is kind enough to answer my cry's of help. : (Oh, and please excuse this being a long post... Some things are harder to explain unless you are slightly detailed.) :/ Since I've been in the shadows a long time, I figured I'd start out with a little about me so you understand where I am creator-wise before asking my question: Spoiler

Archived First Post

Greetings everyone, I'm finally crawling out of the pits of the shadows and posting a comment on forums once again. Thank you kindly, in advance, to anyone that is kind enough to answer my cry's of help. :

(Oh, and please excuse this being a long post... Some things are harder to explain unless you are slightly detailed.) :/

Since I've been in the shadows a long time, I figured I'd start out with a little about me so you understand where I am creator-wise before asking my question:

I only use RPG Maker VX: ACE, and yes.... I have the legal license for it (as well as the licenses for VX, XP - because it's the LEGAL thing to do people).

3/5 stars in mapping, I love maps made by Parallaxer's but hate Parallaxing myself and would never have the patience for it.... So KUDOS to you that do. I instead devote myself to detailing as much as I can with standard mapping... Let me know what you think of the image I've included for reference purposes below.

4/5 stars for writing, I write my own books - and I only say that encase any of you needed help on a project then I'm willing to try my hardest for you! (But I write nothing that a young kid couldn't read.)

2/5 stars in scripting, I am trying very hard to study up on Ruby to try and understand this better....... Please have patience with me there.

0/5 stars in Audio editing, I have no audio editing software and have a Brown Thumb for music instead of plants I'm afraid.

Now that you understand where I am as far as a Creator goes, here is what's going on:

I am a GIANT fan of games that has your character/hero stranded on an island or plopped down in a town/village that is deserted and then makes you rebuild the entire town or village yourself once again, or in the case of the island, build things and craft things just for your own survival until you have the entire island completely built up to looking like your own village with other people in it or just you alone surviving on it. And so, I knew I had the imagination well enough to create the maps and the writing skills for this type of game and the medium sized knowledge with scripts, mapping, etc that I could more than create my own version of one of these games. But, then here comes my requests for help and/or guidance...

1: Timers



I know there needs to be farming for this game, that's no problem, plenty of scripts and tile sets (specifically Celianna's Rural Farm set) out there for this... But, what I DID run across is there are items that you find on the ground (logs of wood and big leaves, for example) that need to be set on a timer to re-spawn after, lets say, for examples sake, 5 minutes. If I set a timer for each individual Log of Wood and then I set a timer for each individual set of Big Leaves found on the tree's, then the timers are going to cancel each other out... Does anyone have an idea on how to fix this? Such as a Timer script or some kind of event that you know of that runs by itself individually?
2: Audio

I'm really in need of a good song that can be played as a part of the Tutorial on how to farm and build things in the game... I've searched now through SoundCloud and a few other sites' resource pages, including this sites resource page, for music and downloaded a total of about 2 gigs worth of OGG's, MP3's, MIDI's and WAV's and found nothing that would be a good tutorial song. Any suggestions on where one might look for something that would make a good tutorial song? Something kind of lively, since it is a farming kind of game.

3: Buildings

And I leave the hardest problem as the last inquiry... In my game, the "stranded" individual has to collect 3 different types of items to build a hut right at the start of the game for shelter at night. But, I then realized... How in the world was I going to get the hut to appear on the map? I had a few ideas, but they did not seem proper or sufficient.

-I thought about putting down events and then have Page 2 of the events set to a specific trigger and once the character had all the items and selected to build the house then that trigger would turn on, the screen would turn black and the pages would turn on the other-wise invisible events and the screen would fade back in and there would be the hut/house for the character made completely out of events. Of course, that sounded like a lot of triggers being made if you think about the amount of buildings I'm going to have...

-Then I thought about creating a duplication of the map itself with the "Home" hut on the duplicated map and then additional copies for all the other types of buildings you will need to create. If I duplicate the main map, then the game is going to get massively large quickly, as it's currently sitting at 70w x 68h it might get smaller or it might need to get larger, so duplicating this multiple times is going to hurt - a lot.

-I also thought about creating the buildings into Characters, but I wasn't sure how to get that size of a Character to actually work in game... But if I could get a Chara Set put together of buildings I could create then plop into Gimp, then I would like to fit as many buildings onto one Chara Set as possible so there wouldn't be multiple single buildings sitting in my system bogging it all down. I am so far planning around 30 different buildings or Chara's that I would need like this, and more will probably be coming as things progress further and more things come to light that I'll be needing in the game. Any guidance on how to do this is greatly appreciated everyone!

And that's all... For now, anyway. I hid everything inside of spoilers because the post was just getting stupidly long and I didn't want it to get huge. Thanks again everyone for any advice or guidance you can provide to me! And also for being patient with me... Haven't RM'ed in a loooooooong while. (Oh! Silly me, please see the attached image's so you can see my 'test' map of what it is I'm talking about.)

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Downloads / Referenced Files

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License / Terms Note

I only use RPG Maker VX: ACE, and yes.... I have the legal license for it (as well as the licenses for VX, XP - because it's the LEGAL thing to do people). 3/5 stars in mapping, I love maps made by Parallaxer's but hate Parallaxing myself and would never have the patience for it.... So KUDOS to you that do. I instead devote myself to detailing as much as I can with standard mapping... Let me know what you...

Referenced Images / Attachments

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#039#rpg-maker-archive#vxace-support

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